P:C Card Games

PROJECT:COUNTDOWN!

THE CARD GAMES

Two games at the table: one for the party, one for the project. Same companies, same crises, same evidence underneath.

2 GAMES1 SET OF SCENARIOS1,783 DATABASE ENTRIES

Pick your table

Which game is yours?

The Party Game

Crisis & Response

Workplace crises as a quick, competitive party game: the funniest answer wins the round, the Audit checks whose answers held up.

3–8 PLAYERS30–40 MIN
  • For: game nights, team socials, anyone who's survived a project.
  • Play: competitive; a rotating Sponsor judges the joke, the card judges the call.
  • Sold as: standalone boxes and themed packs.
  • Status: rulebook playtest 0.2.
Read the rules ↗
The Professional Edition

Project: Countdown! for teams

A co-operative, evidence-based game: one project, ten stages, decisions tied to practices in the Database, and a structured debrief.

3–8 + FACILITATOR90–150 MIN
  • For: organizations, departments and workshops.
  • Play: co-operative, with hidden objectives, evidence, a case to solve and a facilitator's debrief.
  • Sold as: discipline bundles, and in workshops with Third Person Consulting.
  • Status: rulebook playtest 0.1.
Read the rules ↗

Side by side

Same world, different jobs

Party GameProfessional Edition
GoalWin Crisis cards and keep them through the AuditGet the project through ten stages, together; meet your hidden objective
PlayCompetitive, judged round by roundCo-operative, with roles, meters and the clock
DecisionsPick the response card you like bestShuffled A/B/C options, decided by whoever holds the decision rights
Evidence"By the Book" on the back of each Crisis cardEvidence and Tip cards, a case board, Practice cards with sources and limits
AfterAn optional Debrief cardA scripted debrief, causal replay and follow-up at one, three and eight weeks
Players3–8, or teams of up to 123–8 per table plus a facilitator; up to five tables
Length30–40 minutes90–150 minutes, plus the debrief
Where to get itStandalone boxesDiscipline bundles and facilitated workshops

One set of IP, four ways to play

Two formats, two audiences

For organizationsFor fun Digital
Project: Countdown! platform

Scenarios, short cases, tools and the Database, plus custom scenarios built on your own standards.

Available
Desktop editions

Selected scenarios packaged as story-driven desktop games for players at home.

Coming to desktop
Cards
Professional Edition

Discipline bundles and facilitated workshops.

Playtest 0.1
The Party Game

Crisis & Response and its packs.

Playtest 0.2

The same fictional companies, crises and Best Practices and Standards Database sit under all four. The scenarios are built by Out of Scope Productions, a Third Person Consulting company.