Scenarios, short cases, tools and the Database, plus custom scenarios built on your own standards.
AvailableTwo games at the table: one for the party, one for the project. Same companies, same crises, same evidence underneath.
Pick your table
Workplace crises as a quick, competitive party game: the funniest answer wins the round, the Audit checks whose answers held up.
A co-operative, evidence-based game: one project, ten stages, decisions tied to practices in the Database, and a structured debrief.
Side by side
| Party Game | Professional Edition | |
|---|---|---|
| Goal | Win Crisis cards and keep them through the Audit | Get the project through ten stages, together; meet your hidden objective |
| Play | Competitive, judged round by round | Co-operative, with roles, meters and the clock |
| Decisions | Pick the response card you like best | Shuffled A/B/C options, decided by whoever holds the decision rights |
| Evidence | "By the Book" on the back of each Crisis card | Evidence and Tip cards, a case board, Practice cards with sources and limits |
| After | An optional Debrief card | A scripted debrief, causal replay and follow-up at one, three and eight weeks |
| Players | 3–8, or teams of up to 12 | 3–8 per table plus a facilitator; up to five tables |
| Length | 30–40 minutes | 90–150 minutes, plus the debrief |
| Where to get it | Standalone boxes | Discipline bundles and facilitated workshops |
One set of IP, four ways to play
Scenarios, short cases, tools and the Database, plus custom scenarios built on your own standards.
AvailableSelected scenarios packaged as story-driven desktop games for players at home.
Coming to desktopDiscipline bundles and facilitated workshops.
Playtest 0.1Crisis & Response and its packs.
Playtest 0.2The same fictional companies, crises and Best Practices and Standards Database sit under all four. The scenarios are built by Out of Scope Productions, a Third Person Consulting company.